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Mages Guild
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Topic: Mages Guild (Read 3730 times)
perk31
Agilant Systems: The Smart Choice for IT
Drizzt
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Posts: 712
Mages Guild
«
on:
May 13, 2005, 04:31:35 PM »
Should we have a mages guild devoted purely to arcane casters? I hadn't intended one specifically since only the Knights Guild restricts magic users, but it might be a good idea.
One possibility is to create a couple of generic guilds such as a fighter guild and mages guild, whose membership might not exclude you from joining the other guilds. Each city could then have a local mage/fighter guild where members can get better deals on items and perhaps find items they can't find in the stores.
What has made me consider this is the teleportation system. I think it would make sense if the system is maintained by the mages guild who charges you to use it. Obviously it could simply be a government run system with a government employed mage I just thought the former might be more appropriate.
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