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Alpha 22 6/1/05
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Topic: Alpha 22 6/1/05 (Read 3720 times)
perk31
Agilant Systems: The Smart Choice for IT
Drizzt
Karma: +1/-1
Posts: 712
Alpha 22 6/1/05
«
on:
July 01, 2005, 04:52:46 PM »
Three quests added to the thieves’ guild house in Churberg.
Changes to heal potions:
Access to heal potions has been substantially limited. Hopefully this will increase the need for players to party with clerics, increase the need for the heal skill, and help reduce the munchkin approach of killing NPCs far beyond your ability by sucking down an unlimited supply of heals. Further efforts to restrict heals may be employed in the future if needed.
Heals have been removed from NPCs.
Only high level NPCs will have heals in the future.
Unlimited heals removed from all stores that carry heals. Stores that carry heals will only have one heal available every 10 minutes.
Heals now cost 51k. (You need something to spend your money on)
All merchants have been set to not purchase stolen items. You will have to use the guild merchants to fence stolen goods. This was done to prevent items available only through guild merchants from appearing on the open market.
Two new armors added to the thieves’ guild merchants. These armors will greatly help thieves. I may add a section to the web page, which Draken is working on, to list custom items available in each guild.
We are also working on a set of thief/guard scripts, which I’m not very happy with at the moment, and Podilarius is working on the reputation system.
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