I think it depends on how many players there are on the server. If the server is usually empty, the crafting system is not needed, as there is basically nobody to buy crafted items.
I like the crafting system, but if the amount of simultaneous players never goes over 10, it's better to concentrate on content.
That is kewl ... but can we draw more players if it exists
I think you are correct that if we only have a few players then there is no real need or want for this system.