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Pack Oxen
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Topic: Pack Oxen (Read 5794 times)
perk31
Agilant Systems: The Smart Choice for IT
Drizzt
Karma: +1/-1
Posts: 712
Pack Oxen
«
on:
May 12, 2005, 07:45:08 PM »
The pack ox is wonderful beast but there is a problem. When I made the ox I chose not to make the ox a henchman, so if the ox kills something you are fighting you do not receive any XP for the kill, even though you may have done most of the damage.
Should this be changed so that oxen are treated as henchmen?
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Namfoodle
Dungeon Master
Karma: +1/-0
Posts: 85
Pack Oxen
«
Reply #1 on:
May 12, 2005, 08:08:19 PM »
Who wants help if you don't get any credit?
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In the Absence of Light, Darkness Prevails....
perk31
Agilant Systems: The Smart Choice for IT
Drizzt
Karma: +1/-1
Posts: 712
Pack Oxen
«
Reply #2 on:
May 13, 2005, 07:06:50 AM »
Well at the time I thought it was a good idea but I didn't stop to think how often the ox might land the killing blow. Of course you have quite a few options in how you handle the ox one including tethering it in place.
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atebatsam
Dungeon Master
Karma: +0/-0
Posts: 98
Pack Oxen
«
Reply #3 on:
May 16, 2005, 12:28:06 PM »
if its a henchmen type will it suck up xp?
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Feudalism: Its your Count that votes.
perk31
Agilant Systems: The Smart Choice for IT
Drizzt
Karma: +1/-1
Posts: 712
Pack Oxen
«
Reply #4 on:
May 16, 2005, 01:16:03 PM »
Yes it will.
I think I will simply change it so that nothing attacks the ox and the ox doesn't engage in combat. Assuming I leave the ox in the game.
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