Title: Fast of Slow Alignment Adjustment Post by: Podilarius on June 02, 2005, 01:27:18 PM Right now the scale is from 1 to 100 on the alignment scale. Basically we want to slow it down a bit, but we don't want it to be to slow. Paul is suggesting that the psudo scale if from 1 to 10000. I am suggesting a little faster 1 to 1000 scale. So that every 10 adjustmest adjusts you alignment 1 point. Paul is wanting every 100 adjustments to a adjust your alignment by 1. Please let us know how fast or slow you would like to see the alignment adjust.
Thanks. Title: Fast of Slow Alignment Adjustment Post by: Drakaen on June 02, 2005, 06:26:53 PM would this be DB related to keep track of the alignment?
Title: Fast of Slow Alignment Adjustment Post by: perk31 on June 03, 2005, 08:27:05 AM Yeah we will have to keep track of what you kill and then reset after the adjustment. Hopefully Richard can come up with a way that makes the change based on the difference between alignments.
Title: Fast of Slow Alignment Adjustment Post by: Podilarius on June 03, 2005, 08:45:54 AM Yes it uses the DB and is based on the difference in challenge rating and alignment ... so if you kill a paladin it will move you faster than killing the kids in the orphanage ...
Title: Fast of Slow Alignment Adjustment Post by: atebatsam on June 03, 2005, 07:43:31 PM Quote from: "Podilarius" Yes it uses the DB and is based on the difference in challenge rating and alignment ... so if you kill a paladin it will move you faster than killing the kids in the orphanage ... only both seem to turn you good at the current moment... so far everything i kill turns me good, or my alignment keeps going up, and i killed a lot of townsfolk :twisted: Title: Fast of Slow Alignment Adjustment Post by: Podilarius on June 03, 2005, 09:26:58 PM Quote from: "atebatsam" Quote from: "Podilarius" Yes it uses the DB and is based on the difference in challenge rating and alignment ... so if you kill a paladin it will move you faster than killing the kids in the orphanage ... only both seem to turn you good at the current moment... so far everything i kill turns me good, or my alignment keeps going up, and i killed a lot of townsfolk :twisted: The only problem is that if you are lower than 15 ie 14 - 0 it will move you towards good until you get to 15. Once you are there it should not move you at all ( if you are killing good) try killing neutral or evil and see if you move up faster.. then once you are over 15 then see if killing good moves you down ... You have to know that good is 85 neutral is 50 and evil is 15. This is set in bioware crap. I don't like it because at 30 to 31 and 69 to 70 it moves you to 15, 50, and 85 depending on if you are turning good, evil or neutral. I am going to test some of this tonight .. please see the post in the world status to see how it works ... Title: Fast of Slow Alignment Adjustment Post by: atebatsam on June 06, 2005, 08:29:18 PM will there be lawful/chaotic align changes as well?
Title: Fast of Slow Alignment Adjustment Post by: Podilarius on June 07, 2005, 06:37:39 AM Quote from: "atebatsam" will there be lawful/chaotic align changes as well? I don't see why I can't have that being done as well. Is that something you would like to have happen? Title: Fast of Slow Alignment Adjustment Post by: perk31 on June 07, 2005, 07:49:43 AM Yes. We just need to be specific in what actions will adjust it.
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