Title: New Update for the Week Ending 4/8/05 Post by: perk31 on April 08, 2005, 08:44:08 PM A death system is now in place and I believe it meets the requirements we discussed in the Death and Dying forum.
Levels 1 and 2 are not subject to the death penalty The death penalty increases with character level Death will not result in a loss of level Dead players who are raised by a party member do not suffer an XP hit Players respawn to designated areas. Two temporary binding stones are available that a player can respawn too as well as a location for players who are not bound to a stone. More binding stones will be added in a later update and the current stones removed. We decided to add graves to the system when a player respawns. Returning to your grave after death will restore a percentage of your lost XP. Party members can pray at a grave to have a player recalled to their location. Death will also result in loosing a percentage of your gold. If you don't wish to loose gold you should visit the bank before adventuring. The crafting system is in place. Only a few of the available crafting skills are currently in the game. If you can find the tools needed to perform a certain craft, such as an anvil, then you should be able to find all the resources needed to work in that skill. Finding a particular resource does not mean that skill is available yet. Here are the skills I remember including in this update. Fishing Skinning/pelting Farming Armor Weapons Tanning Leather working Mining Gemology Herbology Numerous merchants were added to Churberg. Lots of scripting changes especially in the Gilded Lilly. phew.... I'm taking the weekend off. |