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 31 
 on: March 07, 2007, 09:18:43 PM 
Started by Kepuli - Last post by Podilarius
you are doing better than I am .. aside from not having the time to get into ... I would make time if it was a bit better game play ...
I really haven't move my game forward in a long time.

I agree with all you said ... and no consideration for the linux/mac users is just horrible. I would even support it if they just made the linux dedicated server.

o well ... lets move our NWN1 along and if they decide to make NWN2 better and/or they get a linux dedicated server, then we move forward with NWN2 ...

podilarius

 32 
 on: March 06, 2007, 06:17:54 PM 
Started by Kepuli - Last post by atebatsam
overall there weren't really enough improvements combined with a few changes that really made the gameplay unenjoyable.  i miss the portrait selection, and while you can kinda customize the look of your character, i was really looking for more here too.  also the targeting is terrible.  i could not imagine playing a fighter type, or any character w/o aoe targeting without a pause option, as more often than not i wind up clicking past my target and running right by him.  this combined with horrible camera controls makes the game unbearable at times.  also the radial menu is somewhat annoying, whats with the delay?

regardless, i'm still playing it, though not with the crack like addiction i had for nwn1

 33 
 on: February 28, 2007, 09:47:34 PM 
Started by Kepuli - Last post by Podilarius
I agree. I have had fun playing the stand alone ... so far ...

I have been disappointed with Multiplayer.

 34 
 on: February 28, 2007, 11:21:24 AM 
Started by Kepuli - Last post by perk31
I think its great as a stand alone game.  From a persistent world development standpoint though it definitely has not delivered.

 35 
 on: February 25, 2007, 06:59:57 PM 
Started by Kepuli - Last post by Kepuli
Many people had high hopes for Neverwinter Nights 2. It was finally published few months ago, but did it deliver the goods you were hoping for?

 36 
 on: February 22, 2007, 02:21:59 PM 
Started by Podilarius - Last post by Podilarius
Sorry about this guys. Here I am faced with another IP address change. This one should be the last for a few years.
Don't you hate moving sometimes ...

Tha new IP Address is going to be:

74.1.243.61

This will go into effect 02/23/2007 somewhere around high noon EST.

Podilarius.

 37 
 on: January 09, 2007, 09:49:24 AM 
Started by Kepuli - Last post by perk31
You could simply add it to the unequip script of the weapon so everytime they removed the weapon it would reequip.  I'm not a D&D player but I think cursed items are always cursed and having uncurse cast only allows the removal of the item from your hand.

We are all waiting on you put up an NWN2 server!!!!!!!

 38 
 on: January 09, 2007, 08:16:16 AM 
Started by Kepuli - Last post by Podilarius
Man ... I was not in my right mind. If uncursed, destroy the item. Make them work to get it again if they really want it again. There has to be a check every so often that we can do so that if unequipped at the next check it is equipped. anyway, old topic but still valid if anyone is going to build anymore.

 39 
 on: January 08, 2007, 04:02:53 PM 
Started by Drakaen - Last post by Drakaen
Come and see the the things happening at Chaotic Abyss.

We are working on adding new things to the Server...

talks are in place as well to upgrade to CEP 2.0 (if you want to voice your opinion Click Here- http://www.chaoticabyss.com/index.php/topic,359.0.html

There are openings as well in the following feilds

Developer
Scripter
Builder
Event planner/DM


and of course players are always welcome

 40 
 on: January 08, 2007, 03:58:22 PM 
Started by Drakaen - Last post by Drakaen
CEP 2.0 is a high grade Hak pak to the old fashioned CEP... the new CEP has alot to offer Chaotic Abyss.

t is a rather large Download to use dial-up and curently it is not an exe but it will be an exe soon (even if we have to...)


http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=7000

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