so far i think the overall difficulty for lvl 3 or below chars is pretty decent. Things should be slightly on the harder side as to encourage groups, potion use, etc, especially when a char first starts out (hes not a hero yet...) Not at all sure how to script, but is there a way to make the spawns relative to lvl orfcharacter or avg party level? Some areas could spawn 'more difficult' monsters in general, while others easier, although the goblin caves should always spawn weak goblins